Comments on: Message to Nintendo: call a smartphone maker fast http://blogs.reuters.com/breakingviews/2011/07/29/message-to-nintendo-call-a-smartphone-maker-fast/ Mon, 26 Sep 2016 03:26:00 +0000 hourly 1 http://wordpress.org/?v=4.2.5 By: SIReUS http://blogs.reuters.com/breakingviews/2011/07/29/message-to-nintendo-call-a-smartphone-maker-fast/comment-page-1/#comment-8268 Sun, 31 Jul 2011 18:51:52 +0000 http://blogs.reuters.com/columns/?p=6692#comment-8268 Cellular phones. Once they were phones that could do computing. Now they are computers that can do phoning. All info and entertainment is going online and to a singular device (think Atrix). We have been saying good bye to books, CD’s, and DVD’s because we have ereaders, mp3, and Netflix. All available on a phone. Now we start to say good bye to game disks and cartridges: Anyone heard of OnLive? And there’s the real issue. The fact that games of the future are played off low latency servers not consoles using traditional media. Nintendo clearly needs a smartphone presence but primarily in the form of apps linked to online game servers. If Nintendo is in danger of sharing Sega’s fate it is from failing to create an online service like OnLive and then sell that service to smartphone owners as apps at premium price points. They still have room in the market for a handheld but it should/would/will be in the form of the Xperia Play running a custom Android that could be set to different user/safety levels. Imagine the Atrix meets Xperia Play meets Onlive. The bottom line is this: Nintendo needs a gaming model like OnLive more than it needs a smartphone. If it could manage both than there’s no danger of suffering SEGA’s fate.

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