SAN FRANCISCO (Reuters) – Mobile gaming company Kabam is raising its 2013 revenue forecast by about 8 percent to $325 million as recent hits like “Dragons of Atlantis” beat expectations and its publishing business for other developers’ games is taking off, Chief Executive Kevin Chou said.
Kabam, which is considering going public, expects to be profitable this year, with revenue up 80 percent from 2012, the former Silicon Valley venture capitalist and investment bank analyst said in an interview late on Tuesday.
SAN FRANCISCO (Reuters) – New York-based entrepreneur Caleb Gandara came to San Francisco this week and managed a rare feat: he spent half a day roaming the offices of hot startups DropBox, Cloudera and Sidecar, chatting up executives at will.
Gandara was one of 3,700 people who signed up for “OpenCo”, a festival of open houses held at scores of San Francisco startups, non-profits and corporations from Google Inc to local business and chocolatier TCHO over two hectic days.
Oct 3 (Reuters) – Twitter aims to raise $1 billion in the
largest Silicon Valley IPO since Facebook Inc’s in 2012,
according to an IPO filing made public on Thursday.
Here are some facts about the micro-blogging site:
Headquarters: San Francisco, California
Founders: Jack Dorsey, Evan Williams, Biz Stone, Noah Glass
Chief Executive Officer: Dick Costolo
Active users: Over 215 million monthly active users
worldwide. By comparison, at the time of its 2012 IPO filing,
Facebook had 845 million active monthly users worldwide,
including 161 million active monthly users in the United States.
SAN FRANCISCO, Sept 29 (Reuters) – More U.S. shoppers prefer
Sony Corp’s upcoming PlayStation 4 than Microsoft
Corp’s Xbox One, according to a Reuters/Ipsos poll, as
the industry’s two leading videogame console makers prepare to
do battle this holiday season.
Asked about their interest in dedicated game devices, 26
percent of 1,297 people surveyed online last week say they are
likely to purchase the new PlayStation 4 when available, versus
15 percent opting for the Xbox One.
SAN FRANCISCO, Sept 26 (Reuters) – Electronic Arts
said it had reached a settlement with former college football
athletes who have accused the company of using their images
without permission and would not be making a new game for the
popular “NCAA Football” series in 2014.
The athletes sued the video game publisher and the National
Collegiate Athletic Association (NCAA), which has strict rules
prohibiting them from sharing in the millions of dollars that
schools receive from television and licensing deals. The case
against the NCAA is still pending.
SAN FRANCISCO (Reuters) – Electronic Arts said on Thursday that it will not offer gamers the next iteration from its college football video game series “NCAA Football” in 2014 and is evaluating the fate of the game franchise, which is mired in legal disputes with former college athletes.
Electronic Arts made the decision because of on-going lawsuits and the withdrawal of support from organizations like the National Collegiate Athletic Association, Cam Weber, the general manager of American football for EA SPORTS, wrote in a blog post.
SAN FRANCISCO (Reuters) – Grand Theft Auto V has crossed the $1 billion sales mark after three days in stores, a rate faster than any other video game, film or other entertainment product has ever managed, its creator Take Two Interactive Inc said on Friday.
The latest installment of GTA, a cultural phenomenon that has sparked a national debate on adult content and violence, received strong reviews and racked up $800 million in first-day sales alone.
SAN FRANCISCO/PARIS, Sept 19 (Reuters) – A U.S. court has
taken the rare step of halting Vivendi SA’s $8.2
billion deal to sell most of its stake in Activision Blizzard
Inc back to the U.S. videogame publisher, but the move
is unlikely to kill the transaction, according to analysts and
The Delaware Chancery court decision put a temporary hold on
the deal’s closing, after Activision investor Douglas Hayes
filed a lawsuit arguing the companies breached their legal duty
by failing to submit the deal to a shareholder vote.
SAN FRANCISCO (Reuters) – Take-Two Interactive Software Inc racked up a better-than-expected $800 million (496 million pounds) in first-day retail sales of “Grand Theft Auto V,” the fifth instalment of the lucrative franchise, which went on sale around the world on Tuesday.
The sales figure marked a first-day record for the Grand Theft Auto series in which players freely roam, mainly via automobiles, in a game world based on real-life locations such as Los Angeles.
SAN FRANCISCO (Reuters) – Take-Two Interactive Software Inc racked up $800 million in first-day retail sales of Grand Theft Auto V, the fifth installment of the lucrative franchise that went on sale around the world on Tuesday.
The sales figure marked a first-day record for the Grand Theft Auto series in which players freely roam, mainly via automobiles, in a make-believe gameworld based on real-life locations such as Los Angeles.