“Resident Evil 5″ ups the action — and the violence
It’s the third day of E3. The press conferences are finished and we are finally getting to spend some quality time with some of the most buzzed about games of the coming year.
The follow-up to the 2005 hit “Resident Evil 4″ on the Nintendo GameCube, Sony Playstation 2 and Wii, this new game is the first offering in the survival horror series for Microsoft’s Xbox 360 and Sony’s Playstation 3. It’s due for a worldwide release on March 13, 2009.
More than just a typical sequel, “RE4″ was a critical and sales smash that rewrote the book on horror games and pioneered a unique over-the-shoulder view that is now ubiquitous in action titles. “Gears of War,” “Mass Effect” and “Metal Gear Solid 4″ are just a few of the big games that now employ the view.
The new game, though definitely a massive upgrade in the graphics department, appears to be sticking with the adage “if it isn’t broke, don’t fix it,” which should make loyal fans of the series very happy.
Hero Chris Redfield travels to a fictional city in Africa, where the entire population of the city has been transformed into mindless zombie-like creatures. In this adventure, players are accompanied by a computer-controlled partner, Sheva, who shares weapons and ammunition, opens doors and even heals Chris when he is injured.
She is also pretty handy with guns and rifles, which is a relief when being attacked by swarming hordes of enemies.
In the recently announced cooperative mode, a second player controls Sheva, who is necessary for accessing hard to reach areas and solving numerous environmental puzzles.
Here’s a quick video of one of the game levels that demonstrates the fabulous new graphics and gore-filled action of “Resident Evil 5.”
WARNING: it’s not for the squeamish.