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August 25th, 2008

Video games industry appeals to core gamers at Leipzig convention

Posted by: David Milliken

gamersleipzig.jpg

    The rise of casual video gaming may have grabbed the headlines over the past couple of years, but the more hardcore end of the market dominated at Europe’s biggest gaming convention in Leipzig last week.
    Apart from new iterations of popular karaoke-style games such as Activision’s Guitar Hero, Electronic ArtsRockBand and Sony’s SingStar, which arguably kick-started the trend of easy-to-play casual fare, the world’s biggest games publishers focused on products for their core audience.
    Upcoming release Command and Conquer Red Alert 3 was a case in point. Not only does the game involve sending dozens of types of futuristic military unit across apocalyptic landscapes, but EA was marketing it in part on the basis that one of the
actresses in it, Jenny McCarthy, is a former Playboy playmate of the year.
    Most publishers were playing it safe, focusing on sequels such as a new version of The Sims – the virtual doll’s house franchise which has sold over 100 million copies since launch in 200? — or movie tie-ins such as a game based on new James Bond film Quantum of Solace.
    True innovation was thin on the ground, at least on a whistle-stop tour view of the main publishers’ offerings. Ubisoft demoed a game in the same genre as Command and Conquer which could be fully voice-controlled — apparently a first for consoles — while Sony previewed LittleBigPlanet. This marries the hot theme of user-designed content (think YouTube or MySpace) to an age-old platforming mechanic, the basics of which that would be familiar to anyone who had played Nintendo’s Mario games.
    Cute sack-doll characters jump over flames and on to rising platforms, but the novelty is that most of the game, from the characters’ outfits and personalities to the landscapes over which they clamber can be modified by players and shared online.
    But for two of the other most hotly awaited games of the season, there was no news, albeit for opposite reasons. EA’s Spore, in which players guide a lifeform in the Darwinian struggle from primaeval soup to interplanetary conflict, is due out on Sept. 4 and had already been presented in near-final form at other events, so did not get a spot in EA’s main presentation.
    World of Warcraft: Wrath of the Lich King, the next installment of the online role-playing game that has over 10 million subscribers — was available to play in an early form, but it remained unclear when the final version would be on sale. A spokesman for Activision unit Blizzard could not even confirm it would definitely be out before Christmas.

    * Where do you think gaming is going in the run-up to this year’s holiday season? Were you at the Leipzig Games Convention? Tell us what you think below.

July 28th, 2008

Doesn’t matter what the FCC says Wii love you: Comcast

Posted by: Yinka Adegoke

It’s been a rough few weeks for cable operator Comcast Corp. U.S. regulator FCC is on the verge of punishing it for allegedly fiddling with subscribers’ use of peer-to-peer services like BitTorrent while New York Attorney General Andrew Cuomo is threatening to sue if Comcast doesn’t agree to join other Internet service providers to block access to child pornography.

But the largest U.S. cable operator is hoping to win over its customers by offering a free Nintendo Wii to new subscribers to its Triple Play package of video, Internet and phone.nintendowii.jpg

The national free Wii offer runs from Monday till August 17th for new subscribers who have to agree to sign up for two years to one of Comcast’s premium Triple Play packages: Preferred Plus (at $129 a month) and Premier Triple Play ($159 a month).

Comcast seems to be adopting the tactics of a major rival. Earlier on Monday we posted about Verizon’s drop-off in FiOS TV subscriber growth last quarter after it stopped giving away flatscreen high-def TVs. The expensive marketing push certainly helped Verizon establish the FiOS TV brand in the minds of consumers in areas where it markets such as New York.

Maybe the Wii, which still can’t be found on some store shelves, will help Comcast regain some of that customer love. Or perhaps that’s money better spent on improving customer service .

(Photo: Reuters)

July 16th, 2008

Wii can jam too!

Posted by: Daisuke Wakabayashi

It was Nintendo’s turn to play a little music. Following on the heels of popular music genre games like Rock Band and Guitar Hero, Nintendo showed off Wii Music at its E3 press conference.  Here’s a quick video — shot by our video games reporter Kemp Powers — of Nintendo executives, including legendary game designer Shigeru Miyamoto , playing the Mario theme song. (Hint: Miyamoto is the short Japanese man.)

The reception for the game was mixed.  The game does let you simulate more than 60 different instruments and it does seem easy to use. However, no one keeps score and you can’t play out of tune because the game picks-up motions to play the melody. The complaint seems to be that it is too basic and simple. (To be fair, many people said that about the Wii when it came out.)

One of my colleagues may have said it best. Guitar Hero and Rock Band makes you feel like a rock star. This game makes you look like you are in a high school marching band.

July 15th, 2008

Mii too!

Posted by: Daisuke Wakabayashi

xbox-avatars.pngIf imitation is the sincerest form of flattery, then Nintendo should feel very flattered by Microsoft’s press conference that kicked off today’s E3 Media & Business Summit in Los Angeles. 

Our video games reporter Kemp Powers points out similarities. 

One of the major announcements at the press conference was a planned overhaul of the Xbox 360 console interface. The new suite of features will include a community games channel to showcase (Warning: media buzzword) user-generated titles.

More interestingly, Microsoft heavily plugged the addition of cartoon-like personalized avatars that can be inserted into a number of upcoming casual and family game titles.

Yes, just like the Mii, the customized cartoon avatars that can be found on Nintendo’s popular Wii console. The avatars on the Xbox 360 will have a deeper level of customization than Nintendo’s Miis, and users will be able to select from a wide variety of clothes, accessories and hairstyles, Microsoft said.

Microsoft also unveiled a number of casual and family games to capitalize on the popularity of the Wii, such as “Lips,” a karaoke-style music game that employs a motion-sensitive wireless microphone.

Motion sensitivity. Cartoon avatars. Peripherals and accessories. Games for the entire family. Sound familiar? It’s Nintendo’s playbook, but hey if you can’t beat them….

(Photo: Microsoft)