MediaFile

Curt Schilling’s video game finally gets on base

Curt Schilling, the former pitcher and two-time World Series champ is more nervous about his new video game than he ever was about baseball.

He told a New York crowd at an event put on by Electronic Arts on Tuesday that he slept like a baby before World Series games in 2007 — but didn’t catch a wink on Monday night ahead of the release of his company’s first video game.

Schilling’s personal fortune is on the line with “Kingdoms of Amalur: Reckoning,” a fantasy-action game that hit stores Tuesday. Schilling told Reuters last July he had invested between $30 million to $35 million of his own money into the 400-person company he founded that made the game.

“‘This is opening day of career 2.0,” he told the crowd . And it’s an opening day that’s seven years in the making–Schilling founded the company called 38 Studios (after his jersey number) in 2006.

Schilling has been a video fanboy for years. Peter Moore, EA’s chief operating officer said he first spoke with him in 2005. Schilling called Moore, who then worked at Microsoft, to see if he could get his hands on an advance copy of the Xbox 360.

Zynga’s new game is less FarmVille, more Indiana Jones

Zynga is famous for making games about farm chores but now that it is on the brink of its IPO, it is trying something different. In the most complex game Zynga has released so far on Facebook, players in Adventure World need to unlock clues and puzzles to find the last city of gold, El Dorado. Reuters spoke with Nabeel Hyatt, the general manager of Zynga Boston about why this is a new direction for Zynga, which is not known for World of Warcraft-type quests. Zynga bought his company, Conduit Labs, last summer and now he leads the team that made the game hitting Facebook in a few weeks.

REUTERS: What makes Adventure World different from other Zynga games?

HYATT: We consider this to be a new genre of social game that hasn’t existed before. The overall adventure genre goes back 20 years and hasn’t really had a place in social games. You can’t build the same kind of social game that you would have built for a hardcore gamer. If you think about FarmVille and CityVille, we call them ‘invest and express games’ where you grow a city over time and you use that to express yourself. This is very different. It’s a new bold move for Zynga to make that is about exploring, discovering and uncovering secrets and solving puzzles and moving across lots of different maps and worlds. This game is a really broad expansive experience with more than 30 different environments when it launches and over 20,000 objects.

REUTERS: Why is this a new direction for Zynga? Is this going to be Zynga’s version of World of Warcraft?